Max and Planet Hi-Fi Wilson continue their search for… wisdom?
Max and Hi-Fi Wilson find themselves in a very fancy garden.
Max and Wilson meet a very normal, not-at-all-crazy lady on an island.
Max and Planet Hi-Fi Wilson go for a ride with a friendly local in a strange place.
Max and Planet Hi-Fi Wilson get some unexpected help with a moral dilemma.
Max returns to the toymaker’s workshop outside Sombertown to check up on Planet Hi-Fi Wilson.
Max is saved from certain death by Captain Wilson and his crewmember.
Max heads back to Mr. Mansion’s mansion to right a past wrong.
Max drops into an extremely dangerous zone, but is saved by Wilson just in time.
Max needs to use Wilson’s teleporter to help him with a very important project.